Dig: The Lost Miner: Episode 1 : Demo - Play this Free Online Action Game which is a axe game, dig game, lamp game, mine game, miner game, mining and all free games on Pulado
  Stealth Bomber A Free Online Game
Spider A Free Online Game
Spider
Fupa Space Blast A Free Online Game
Fupa Space Blast
Couth 4 Legacy A Free Online Game
Couth 4 Legacy
Wizard Wars A Free Online Game
Wizard Wars
eagle A Free Online Game
eagle
airstrike1 A Free Online Game
airstrike1

Join Pulado For Free

When you join Pulado you
receive the following benefits:

  • You must be a member
    (it's free) to play games.
  • Save your high scores
  • Create Pulado Games
  • Receive awards
  • Publish your own games
  • Save & rate your favorite games
  • Signing up is free!
  • Less ads!


Already a member? Log in!

Play Dig: The Lost Miner: Episode 1 : Demo

Plays: 6131  Rating:  Bookmark:

Game Instructions

Category: Action
Description: After a routine mining mission, Dig jumps into his hypersleep chamber and initiates the launch sequence to head home; During the trip home his ship encounters an asteroid field and while attempting a safe course of passage enevitably takes damage; The ship’s computer – unbeknown to the damage – continues the journey while precious fuel begins leaking into space. The ship’s computer finally realises the fuel reserves won’t be enough to make it home and begins a search for local planets that may harbour plentiful reserves of fuel. It finds only one and sets a course. During the descent onto the planet; Dig is awoken – expecting to be approaching his home world when the Ship’s computer explains their situation. There’s just one issue… the fuel on the planet is nearly 4km below the surface and the ship doesn’t have enough fuel to fire the mining lasers. All of the mining will have to be done by Dig himself!
Instructions:
Tags: , , , , ,
Games Like This: Dig: The Lost Miner: Episode 1 : Demo a Free Online Game
Embed Code:

Tips: Setting the opponent movement speed to zero can give you a platform for you to do your own animation instead the opponent graphic. You could make an opponent popup and then hide again using animation instead of the built in movement.