Montris Playtime be - Play this Free Online Adventure Game which is a block game, blocks game, destroy game, difficult game, down game, game game, group game, highscore game, levels game, montris game, move game, puzzle game, rotate game, row game, score game, tetris and all free games on Pulado
  Love Wars A Free Online Game
KillingToTheMax A Free Online Game
KillingToTheMax
Clown Squirt A Free Online Game
Clown Squirt
CilginSurus A Free Online Game
CilginSurus
Mario Versus Bowser A Free Online Game
Mario Versus Bowser
Graviton X A Free Online Game
Graviton X
Don`t Touch My Junk A Free Online Game
Don`t Touch My Junk

Join Pulado For Free

When you join Pulado you
receive the following benefits:

  • You must be a member
    (it's free) to play games.
  • Save your high scores
  • Create Pulado Games
  • Receive awards
  • Publish your own games
  • Save & rate your favorite games
  • Signing up is free!
  • Less ads!


Already a member? Log in!

Plays: 5760  Rating:  Bookmark:

Game Instructions

Category: Adventure
Description: In this game you will play the classic Tetris game with different levels. A group of 4 blocks will drop from the top of the screen, you can move the blocks and rotate them until they drop to the bottom of the screen and then the next group of 4 blocks apepars. You should arrange the blocks so that the blocks fill up a complete row, and then the row of blocks will be destroyed. After destroying a certain number of rows, you can advance to the next level. If the pile of blocks reach the top of the screen, then you lose. As the game progresses, the speed of the dropping blocks will increase, making the game more and more difficult. Use the left and right arrow keys to move the group of dropping blocks, use the up arrow key, x button and z button to rotate the blocks, use the down arrow key to move the blocks down.
Instructions:
Tags: , , , , , , , , , , , , , , ,
Games Like This: Montris Playtime be a Free Online Game
Embed Code:

Tips: For a scope shot set the Player weapon speed to zero. Change the player weapon graphic to a circle that gets quickly smaller and then stretch the frame out around 4000 frames so it doesn't repeat itself.