Super Sonic Pinball - Play this Free Online BoardGame Game which is a free game,arcade game,super game,sonic game,pinball game,fun game,flash game,games and all free games on Pulado
  Battle Wizards A Free Online Game
Whimsical A Free Online Game
Whimsical
Monkey and the Fruits A Free Online Game
Monkey and the Fruits
Chimera IX A Free Online Game
Chimera IX
Interception A Free Online Game
Interception
Distorted Sub Wars A Free Online Game
Distorted Sub Wars
Fupaball Drill A Free Online Game
Fupaball Drill

Join Pulado For Free

When you join Pulado you
receive the following benefits:

  • You must be a member
    (it's free) to play games.
  • Save your high scores
  • Create Pulado Games
  • Receive awards
  • Publish your own games
  • Save & rate your favorite games
  • Signing up is free!
  • Less ads!


Already a member? Log in!

Plays: 4441  Rating:  Bookmark:

Game Instructions

Category: BoardGame
Description: Shoot the spinning Sonic pinball around the table to get the highest score you can. Hit the Amy Rose spinner to receive random bonuses such as extra balls, temporary double points scoring and bonus points awards - but watch out for Dr. Robotnik's evil temporary control freeze! Hit the concealed green bumper to activate either of the two special bonus tables for short periods of extra-high scoring. Ricochet the ball off the main bumpers to send it whizzing around the table to increase your scoring, but be careful not to get caught in the mysterious Warp Point or the ball will be forced off track. For a little extra skill control, you can shake the table at any time to change the direction of the ball, but take care not to get a Tilt or you'll lose the ball! For even more fun, you can choose from 3 different Sonic background music tracks, plus you can set the ball style to either normal Sonic or Super Sonic!
Instructions:
Tags:
Games Like This: Super Sonic Pinball a Free Online Game
Embed Code:

Tips: Setting the opponent movement speed to zero can give you a platform for you to do your own animation instead the opponent graphic. You could make an opponent popup and then hide again using animation instead of the built in movement.